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161. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Regolis wrote: I posted about this earlier with the numbers ... basically the 350mm Rail uses half the power of the Dual Beam 1 this seems to be balance IMO the Mega Beam 1 uses 3x the power of the 425mm Rail Not only do the lasers require ...
- by Avald Midular - at 2013.04.15 04:41:00
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162. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Naso Aya wrote: progodlegend wrote: We'll give it til tomorrow. If 3 pages worth of talking about the same thing isn't enough, we'll send more Jabber pings, except different alliances this time :). I do have a question: would it be worth ...
- by Avald Midular - at 2013.04.14 22:17:00
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163. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Tachyons are not the best beam, they are not even in the list .. they are oversized, like 1600 plates on a cruiser or a MSE on a frig. They offer respectable alpha over that of smaller bore guns, but that is it .. horrible...
- by Avald Midular - at 2013.04.14 13:31:00
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164. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Avald Midular wrote: ...Having to relegate an entire line of BS's to nothing but Scorch is incredibly broken to me. Dual Heavy Beam Laser? Mega Beam Laser? Do a comparison of the Mega Beam and the Tachyon. They are n...
- by Avald Midular - at 2013.04.14 05:56:00
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165. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Avald Midular wrote: ...The Mael and Abaddon have the same PG and yet the Abaddon is supposed to both armor tank AND fit higher PG Tach's, while the Mael shield tanks and gets a higher CPU because ofit, how is that not ...
- by Avald Midular - at 2013.04.14 05:30:00
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166. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Naso Aya wrote: Avald Midular wrote: What's the reason the Mael and Abaddon have the same PG? The Abaddon is supposed to armor tank and fit higher PG weapons while the Mael shield tanks and gets a higher CPU because of it. Even with the new ...
- by Avald Midular - at 2013.04.14 05:21:00
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167. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
What's the reason the Mael and Abaddon have the same PG? The Abaddon is supposed to armor tank and fit higher PG weapons while the Mael shield tanks and gets a higher CPU because of it. Even with the new energy weapon changes, it is physically imp...
- by Avald Midular - at 2013.04.14 04:25:00
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168. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Pattern Clarc wrote: Avald Midular wrote: Great work Kethry, I ported all your info to the Amarr BS thread so hopefully someone sees it there. I'm worried that CCP Rise or someone there has done this pretty simple math and thinks this is an...
- by Avald Midular - at 2013.04.14 04:20:00
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169. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Kethry Avenger wrote: Naso Aya wrote: I'm stealing from reddit, but with the most recent changes, apparently Tachyons will be 1-2% above the PWG on the Abaddon. Not too different from 1400s on the Mael, though it'd be nice to be slightly und...
- by Avald Midular - at 2013.04.13 16:15:00
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170. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hey again Amarr fans! After watching the thread, and having a nice talk with you guys this morning, the balance team here in Reykjavik devoted some time to carefully considering this issue of cap use for Amarr battleships. The ...
- by Avald Midular - at 2013.04.13 16:11:00
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171. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Shinzhi Xadi wrote: Notice how CCP Rise ignored every mention of Tachyon beam lasers.. The fact that no amarr battleship can use them without totally crippling the rest of its fit, yet other races battleships can use their largest weapon system...
- by Avald Midular - at 2013.04.12 14:00:00
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172. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Ayla Crenshaw wrote: Avald Midular wrote: CCP Rise wrote: Quote: I do hope you take another (deep) look at the cap issues though. There are a lot of ways to solve them. We really have looked at them. Fozzie was running level 4s yest...
- by Avald Midular - at 2013.04.12 13:42:00
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173. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Quote: I do hope you take another (deep) look at the cap issues though. There are a lot of ways to solve them. We really have looked at them. Fozzie was running level 4s yesterday easily in a pulse Apoc without sacrificing...
- by Avald Midular - at 2013.04.12 13:24:00
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